//
// Created by castle on 2020/9/10.
//

#ifndef AI_H
#define AI_H


#include <cstdint>

class Ai
{
private:
	static const uint8_t winWay[9][4][2];
	static const uint8_t winWayLen [9];

public:
	static uint8_t PickNextCell(const uint8_t *cells, bool firstHand);

public:
	Ai() = delete;
	Ai(const Ai &ai) = delete;

};


#endif //AI_H
